LuaFnSendSpecificImpactToUnit(sceneId, selfId, selfId, selfId, 8686, 1000)
LuaFnSendSpecificImpactToUnit(sceneId, selfId, selfId, selfId, 8686, 1000)
LuaFnAwardTitle( sceneId, selfId, 5, 278)
SetCurTitle(sceneId, selfId, 5, 278)
LuaFnDispatchAllTitle(sceneId, selfId)